3D Graphics Programming with QuickDraw 3D 1.5.4

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Geometric Objects Reference

This section describes the constants and data structures provided by QuickDraw 3D that you can use to define the QuickDraw 3D geometric objects. It also describes the routines you can use to create and manipulate those objects.

Constants

Data Structures

Geometric Objects Routines


© 1997 Apple Computer, Inc.

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